Espionage

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The factions obtain basic information from other factions through diplomacy. However, to obtain more detailed information, the use of espionage networks is necessary. An espionage network is created using a spy leader, which is deployed in the target base and which will have enabled a series of missions based on our technology.

The spy creates a level 0 network when deployed, using infiltration missions to increase the level of the network and have access to new missions and base information.

To create an espionage network we must:

  1. Detect a base from another faction.
  2. Locate us on the screen of the base.
  3. Deploy a [leader] spy.

Espionage Missions

The espionage missions have some possibilities of success that depend on:

  • Difficulty of the mission
  • Spy skills

All the missions have a cost and a time of accomplishment. Once this is finished, a check is performed. If successful, the results of the mission are produced, but if it fails, the network is destroyed and the enemy is likely to know the person responsible for the activities.

Mission Cost Difficulty Duration Level Technology Description
NOC list 50.000 medium 6h 2 Counterintelligence Through access to faction security systems, the mission will attempt to discover faction infiltration networks installed in our bases.
Hack banking system 50.000 high 6h 3 Decryption Hacking the banking system of the base to steal money from the faction. The target is the base banks or unprotected money.
Infiltration level 1 500 low 1h 0 Basic technology It increases the level of the spy network, increasing the information received from the base and enabling new types of missions.
Infiltration level 2 1.000 medium 3h 1 Infiltration techniques It increases the level of the spy network, increasing the information received from the base and enabling new types of missions.
Infiltration level 3 1.500 high 3h 2 Infiltration techniques II It increases the level of the spy network, increasing the information received from the base and enabling new types of missions.
Base report 200 low 1h 1 Infiltration techniques Generates a report with the basic base information.
Defenses report 500 medium 4h 2 Infiltration techniques II Generates a detailed report with the base defenses.
Faction report 100 very low 1h 1 Basic technology Generates a report with the general status of the faction.
Fleet report 10.000 medium 4h 2 Information analysis Hack the fleet navigation system to get a summary of the fleets operating in the system.
Instigate riots 50.000 high 2h 2 Subversion The objective of the mission is to take advantage of social discontent and to fund subversive groups, with the aim of causing disturbances.
False flag operation 25.000 medium 6h 2 Counterintelligence Simulates an espionage mission as executed by another enemy faction, in order to create the discord between both factions.
Sabotage 50.000 high 3h 3 Counterintelligence The mission aims to cause damage to the base.

Infiltration levels

Spying networks have three levels of infiltration. Infiltration missions allow access to higher levels. Higher level networks have access to more advanced spy missions.

Defense against espionage

Defense against espionage

The only possible defense is to incorporate a commander in the base with the ability of counterespionage or perform manual raids from the base from which we suspect we can have infiltrated spies.